What Does Mario Jump On When He Completes a Level? - Heal Of News

What Does Mario Jump On When He Completes a Level?


Super Mario, the iconic character from Nintendo, has been a part of our lives since the 1980s. One of the most memorable aspects of the game is the end of each level. But what does Mario jump on when he completes a level? Let’s dive into the world of Super Mario and find out!

The Flagpole Finale

In most Super Mario games, the end of a level is marked by a flagpole. Mario jumps onto this flagpole, sliding down to the bottom before entering a castle or pipe that signifies the level’s completion. This flagpole is not just a marker but also a scoring system. The higher Mario jumps onto the flagpole, the more points he earns!

The Significance of the Flagpole

The flagpole serves as a visual cue for players, signifying the end of a level. It also adds an element of strategy to the game. Players can aim for a higher jump to earn more points, adding a competitive edge to the game.

Beyond the Flagpole

While the flagpole is a common feature in many Super Mario games, it’s not the only thing Mario jumps on at the end of a level. In some games, Mario might jump on a switch or a button to complete the level. In others, he might need to defeat a boss enemy to progress.


Whether it’s a flagpole, a switch, or a boss enemy, the object that Mario jumps on at the end of a level serves a crucial role in the game. It signifies the end of a challenge and the beginning of the next, keeping players engaged and eager to continue their adventure in the Mushroom Kingdom.

So, the next time you guide Mario to the end of a level, take a moment to appreciate these game design elements that have stood the test of time and continue to bring joy to players around the world.

Keywords: Super Mario, Nintendo, Flagpole, Game Design, Level Completion, Scoring System, Strategy, Visual Cue, Switch, Boss Enemy, Mushroom Kingdom.

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